Master of Animals
"Master of Animals" is an immersive world of groundbreaking exploration at the intersection of art, culture, and technology. Delve into the journey where ancient mythology meets cutting-edge innovation. "Master of Animals" is not just a design project; it's a comprehensive learning experience combined art museum exploration, data visualization, and Figma design workshops, aimed at mentoring young talents to explore limitless possibilities of creative expression in the digital age.
20 +
Design Workshops
300 +
Satisfied Users
89
Artwork Data Collected
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Map View
Digital humanities presents a comprehensive approach to visualizing information on cultural relics and artworks, including geographic locations, time periods, and historical contexts. We utilized a 3D globe map to enhance this feature.
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Timeline
The timeline is an important link in the study of art history. We use digital graphics to list the art collections of major museums worldwide with the theme of “master of animals”. Users can visually distinguish different historical periods and corresponding detailed information.
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Object Filter
We develop the object filter feature to categorize the master of animals artworks. By selecting the filters of Medium, Animal, Placement of Masters, and Gender, users can clearly identify the objects that have commonalities to research.
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Scholarship Themes
We use a digital timeline to organize existing academic literatures on the Master of Animals concept. By visiting our website, scholars and students can more effectively search for current academic perspectives, literature history, and continuously expand new insights.